That one with the icon on it? Okay, sure. Use that nondescript crate over there to snipe? No, sorry. Instead of giving you complete control over where to post snipers or where your mates should take cover, though, the game limits these actions to certain "hot spots" where you'll see a special icon and a ghostly outline of what your teammate would be doing if you deployed him there. The latter are accomplished by simply tapping the right function key, while the former, more specific commands are done by pointing your crosshair at an icon and hitting the "use" key to deploy a Commando. This isn't an in-depth tactical game like anything in the Rainbow Six series, as your control over the other three members of Delta Squad is limited to context-sensitive commands (like "snipe from here" or "hack that computer" or "focus your fire on that droid") as well as a set of global commands (like "defend this area" or "assume an aggressive stance"). Republic Commando, though, flexes its muscles and stretches the boundaries of most first-person shooters by also letting you indirectly control three squadmates. You run around, shoot things, accomplish mission objectives, and keep track of things through your helmet's Metroid Prime-ish display. You directly control Delta Squad's tough-as-nails leader with the standard first-person shooter design. The game isn't perfect and it's a bit short, but it's pretty good.īesides the Star Wars theme, the biggest hook on Republic Commando's feature list is its squad-based nature. Furthermore, it's one of the best Star Wars gaming experiences you'll probably have due to great production values, simple but fun squad-based gameplay, and an overall solid shooter design. There's nary a Jedi in sight and you spend the whole game as a Trooper participating in the Clone Wars between Episode II and Episode III. But don't assume too much about Republic Commando. Elite Jedi against the forces of tyranny, using The Force, crazy X-WIng on TIE fighter action, blah blah blah. The game makes use of Epic Games' Unreal technology to deliver a dynamic environment as seen through the eyes of an elite clone trooper. Players will arm themselves with an array of high-powered weapons and use their computer-enhanced visor displays to coordinate attacks, issue commands, and reposition the group to neutralize the potentially hostile threats encountered during missions. As opposed to the adventure elements found in LucasArts' Jedi Knight series, Republic Commando emphasizes military combat not unlike Tom Clancy's Ghost Recon, albeit in a futuristic setting. Taking place during the time of the Clone Wars, Republic Commando casts players in the role of a Republic Special Operations unit as they prepare to lead a team of white armored soldiers across different worlds to investigate disturbances from an unidentified alien threat. Star Wars: Republic Commando is a squad-based shooter played from a first-person perspective.
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